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Everything posted by DeBugger
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Thanks. I had do let this thrue my head. I find its a bit confusing? DeBugger PS: I already had read the EULA. I only ask to get sure if that what I do is legal. So I have to rework my mod(s).
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Do I understand that Right? Copy and redistribute source Code of minecraft is only illegal, if you do it under your Name and ist the same game, or if it thrue your mod, which contains copied Code, contains "enough" Code to replicate minecraft?
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Another Question: How should I replace the findAmmo() method? I meen: if I use antother way, if possible, wouldn´t Ialso use source Code?
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An example: I Need for my bow the isAmmo() method and Change only the class used by instanceof.
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Hey guys, Im still learning modding and have never released a mod. Im wondering if I could release a mod, which contains copy-pasted, which I have transdformed a bit, minecraft Code. For example: I copied some Methods of the ItemBow class to use it for my own bow. I have changed some variables, calls etc.. Could I release the mod, or do I issue Mojangs EULA? I have used Default-minecraft source Code and transformed in the listed Points. DeBugger
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Spawn Eggs in own Creative Tab?? - 1.12.2
DeBugger replied to UM3 F0R TH3 W1N's topic in Modder Support
Im not sure, perhaps if you use the registerEgg method? I never used them in this way, but it sounds like that you can do it there. -
Another Thing you could try would be to try joining a Server in 1.12.
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The Problem is: I dont know exactly how to remove the block and I dont know which port minecraft is using. Sorry for that. I have never had heard the Problem you have, and I only have ideas what the issue could be. You could take a look in your Firewall or in your router. But I dont know for what you have to look. Perhaps this? Im not sure if it is a solution for you. On the Website are some ports mentioned. I have no clue which, if, the Right one. I will take a look at it. I had meaned with "easy to fix" was that it would be easier as if it would be an e.g. Installation failure.
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Hopely a port is blocked on your side, because that could be fixed easy.
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I had asked some dudes on the Server (instacube) and they sayed that it could be that some of your ports are blocked (from your side). Could you check that please?
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Thats strange. I can join. Perhaps your Installation is broken (I mean not cracked!!!). But you has written that you has reinstalled it and ist still not working. Can you enter singleplayer Worlds?
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This lines make me worried: Server brand: ~~ERROR~~ NullPointerException: null Server type: Non-integrated multiplayer server Im wondering if it could be that the Server has an error. Is it Right that you are using 1.13.1? And is this the Server you want to join?
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Please try this one: play.instacube.at Ist a Server which definetly support 1.13.1
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Okay, Which Server do you want to join? Perhaps the Server does not support your Version at the Moment.
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Okay, thank you. Does your, if installed, antivirus send any Messages or block anything?
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What is if you uninstall minecraft, dont Forget to delete the .minecraft Folder, and install minecraft again?
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[1.12.2] crash while ticking entity/updating task
DeBugger replied to DeBugger's topic in Modder Support
Do I issue the EULA of Mojang if I override the onKillEntity method by using the same Code? I only would Change the variables and the used Mobs. I also would add a few lines of own Code. Could anybody help me? -
[1.12.2] crash while ticking entity/updating task
DeBugger replied to DeBugger's topic in Modder Support
Okay, thank you a lot? Yes, in regular I have for all builded versions a backup. -
[1.12.2] crash while ticking entity/updating task
DeBugger replied to DeBugger's topic in Modder Support
Hey guys, is there a way to upgrade my DevWorkspace to DecompWorkspace without lost of my classes? DeBugger PS: Are Im allowed to use the onKillEntity-code of the Zombie class? I would like to change from ZombieVillager to Cyborg (my mob). I have no idea how to let my mob create more Cyborgs without using the onKillEntity-method. Is that against the EULA of Mojang? -
[1.12.2] crash while ticking entity/updating task
DeBugger replied to DeBugger's topic in Modder Support
Now I use 64bit Java. -
[1.12.2] crash while ticking entity/updating task
DeBugger replied to DeBugger's topic in Modder Support
If I remember right I have runned my pc on win8.1 and it showed up 64bit. Now on win10 it is showing up 32bit. However why -
[1.12.2] crash while ticking entity/updating task
DeBugger replied to DeBugger's topic in Modder Support
java version "1.8.0_151" Java(TM) SE Runtime Environment (build 1.8.0_151-b12) Java HotSpot(TM) Client VM (build 25.151-b12, mixed mode, sharing) -
[1.12.2] crash while ticking entity/updating task
DeBugger replied to DeBugger's topic in Modder Support
My console send the error that it cant allocate ~3 GB. -
[1.12.2] crash while ticking entity/updating task
DeBugger replied to DeBugger's topic in Modder Support
Okay. Then I will try again. I cant upgrade my actual workspace to decomp, right? So I will copy all classes to a new... -
[1.12.2] crash while ticking entity/updating task
DeBugger replied to DeBugger's topic in Modder Support
4 GB. Its a bit old machine (2-3 years old).