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Lexi_Noctura

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  1. would it help, if you had my code? I'm just not good enough in coding, to now where I put those commands, and how to link them, etc...
  2. Oh yes, sorry... I'm actually using 1.12.2, because I started my mod about 1,5 years ago, paused it, deleted it, etc Thank you, I'll try it out right away, but I have already a question: I never used an IRenderFactory. I register my blocks and items with ModelRegistryHandler so it looks like that: and RegistryHandler
  3. Hey Guys, I could really use some help with my Mod, especially with my entities... I'm pretty new in programming, java and modding, and taught myself the stuff I need to know to create recipes, items, blocks, armors, and weapons. Sadly the tutorial I was using for help doesn't cover entities and other tutorials are always different in their coding, filesystem, and explanations. I am from Germany, so it's even harder for me, to learn a new language in a foreign one. Could you help me, and show me in simple steps, how I can add entities into my Mod? Thanks!!! Lexi
  4. It was very nice of all of you to try to help me but it's pissing me up af, so I'm just going to delete the mod or write it on 1.8.9 again, at least there I know what I'm doing; I was now trying to fix that problem for over a month, with your help, on my own and in any way the internet was able to help me, and I'm just tired of that shit Thanks guys! Lexi out
  5. I changed all "Rubin" into lowercase "rubin" (in the files and the names of the files as well), fixed the mcmod.info and it stills shows "fan:rubin#normal", and my mcmod.info is still requested if I want to check it in the modfolder (its located in "src/main/resources/mcmod.info")
  6. but my json is the exact same that the one for an emerald: emerald: ruby (my item):
  7. well, I still donthave a texture and there is still the text hovering over my "item" saying fan:rubin#normal Log:
  8. So, I kicked IHasModel out, put those 3 lines in, and its still not working. my honest apologies that I'm that useless...
  9. I'm so sorry, I really try to get it and fix it, but I just can't... Could I ask you to write if for me or give me a more or less step by step instruction? If not that's fine, I really don't want to give you any trouble, it's just that I learn by doing/seeing it...
  10. So I can kick out the IHasModel and just put the command from there in the ItemBase? And how do I register the tex, after I kicked out IHasModel? I'm sorry like I said, I only know the basics and its sometimes a bit hard to learn a new language in a foreign language, so please stay nice...
  11. this is my code: https://github.com/LexiNoctura/FandomCraft-by-Lexi Sorry, the foldernames are in german, and I have sort of my own order in it,but all in all its the same Thanks!!!
  12. Hey guys, I have a very frustrating problem: I was modding on 1.8.9 and decided to upgrade it to 1.12.2 and had to practically write the whole mod new, because of all the changes in the language. So I followed a tutorial on YT because my modding skills are very basic, and even though I made everything right (and I followed more than one tutorial...) it shows instead of my texture just the black and purple one with a text saying: "fan:rubin#normal" I have no idea where the problem could be, or what I did wrong... My Log:
  13. thank you, that i can unterstand
  14. that still doesn't tell me in which class, where i have to put it
  15. BTW, I have basic knowledge if java, I'm just not adavanced in it, so sorry but that is not helpfull; and where do I have to write this info? in my itemclass or in my .lang, or ina. totally new file; where?
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