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Axart

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Everything posted by Axart

  1. Hi. I've installed the mod "Weather 2", however, I have no clue how to change the weather in-game. I've looked through a few forums but found nothing of use. Is there a command or something to change the weather? (For example from "rain" to "clear"). The normal Minecraft commands don't work.
  2. Hi. So, I've installed the "Conquest Reforged" mod, as well as the resourcepack needed for it to work. I have Optifine installed and I'm certain that I'm not missing any mods or things like that for Conquest Reforged to work properly. However, I'm sure that Optifine isn't connecting the textures. Is there a way to fix it? Thanks. I've attached 3 examples (including the stone in the background, which shouldn't be in such a pattern).
  3. Did that, but the game crashed again. New crashlog: crash-2018-07-22_11.27.40-server.txt
  4. Replacing Applied Energistics (alpha) for an older, stable release didn't solve the immediate crash. I'm particularly confused by this part of the crashlog: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ -- Block entity being ticked -- Details: Name: oc:case // li.cil.oc.common.tileentity.Case Block type: ID #314 (tile.oc.case1 // li.cil.oc.common.block.Case) Block data value: 3 / 0x3 / 0b0011 Block location: World: (1757,67,-174), Chunk: (at 13,4,2 in 109,-11; contains blocks 1744,0,-176 to 1759,255,-161), Region: (3,-1; contains chunks 96,-32 to 127,-1, blocks 1536,0,-512 to 2047,255,-1) Actual block type: ID #314 (tile.oc.case1 // li.cil.oc.common.block.Case) Actual block data value: 3 / 0x3 / 0b0011 Stacktrace: at net.minecraft.world.World.func_72939_s(World.java:1832) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:613) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ "tile.oc.case1" would be a computer case from OpenComputers, I suppose. Those coordinates refer to the location of the clock I placed (as I mentioned).
  5. Hi, so, I've been playing my own mod-pack for a while now. It was all fine until yesterday, when my server started to have some problems. After searching through the crashlog, I figured out it HAS to do something with a mod which I've installed recently. I'm suspicious of the "OpenComputers" mod and "Bibliocraft" mod. Whatever the problem may be, I don't want to lose my world and start again. That's why I created this topic. What I did: I deleted the OpenComputers mod and joined the world. I quickly realized that something is wrong (see picture #1). I assume that all of the block IDs have shifted because I've deleted the mod. Anyway, as I was looking at the crashlog, I found some coords (refering to the block that causes the crash), so I teleported to those coordinates, but all I found was the place where I placed a clock (from Bibliocraft) a few hours before the problems started. I attached the crashlog. I'll be thankful for every piece of advice. Thanks CRASHLOG crash-2018-07-19_20.50.49-server.txt PICTURE #1
  6. Thanks! I appears to be working, I finally found Aluminium Ore from Thermal. I suppose I can now freely change the height: "min-height": 48, "max-height": 72,
  7. Ah yeah, that makes sense. Should I paste into a specific line or do I just paste it somewhere?
  8. Yes, I've gathered that from the various websites I searched through. However, I would like to know *precisely* what to do. As I said, I'm not a coding wizard (and also, I'm sick of spending hours in configs just to fix this). Thanks anyway ?
  9. Hi, first of all, I would like to apologize if this topic doesn't fit this forum, but I'm tired of searching elsewhere and I hope I can get an answer here. So, I'm creating a mod-pack and I've encountered a big problem - since Tinker's Construct doesn't add Aluminum anymore, there's a shortage of it in my worlds for some reason, even though there are other mods that are meant to solve the aluminum shortage. I spent some time browsing various websites - wikis and forums, but I couldn't find a good answer (or I didn't understand them enough). I understood, however, that Thermal Expansion should add aluminum into the game, but I have yet to find some. First, I dug through the config files, but found nothing that could up the amount of ores that are spawning. Then I started up my mod-pack, created a new world and dug down, until I found a cave. I explored it and found out that the only aluminum that is spawning, is the one from the mod called Galacticraft. Also, because I've been playing survival (in this mod-pack) for a bit, I'm sure that aluminum doesn't spawn from y:256 to at least y:40, which is weird, considering its supposed rarity (it should spawn at almost any height). Aluminum is something that's really needed, not only in the early-game, but it's also one of the most important entry-ores in Galacticraft. I'm not a "wizard" when it comes to mods, coding, etc., but, as the title of this topic suggest, I would like to know if there is a way to up the amount of ore that's being spawned. I would be delighted if there is a way to change the height aluminum spawns at. I've attached my mods folder and my config folder (so that it's clear what is configurable). Thank you for your time and effort.
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