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SciHi

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Tree Puncher

Tree Puncher (2/8)

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  1. Yep just moved it to my NAS and everything worked fine. Been up for way too long didn't even think about it
  2. Ok so if I do a full build through the commands line then launch the game it works! Then if I do the same thing through the IDE then it doesn't... I assume it must be to do with the permissions now then I ran this but nothing changed unfortunately.
  3. Thought I'd add another quick edit. It even builds to (what I think) is the right places. Opening the JAR file in 7z
  4. Oh I know how weird it looks, I created a modding folder in the .minecraft folder just so I didn't have to have everything dumped on the desktop. Here is a screenshot of all the directories and stuff
  5. I have been working at this for hours now; following countless different tutorials but to no avail. I am creating a new item like so: public class Item_NewIngot extends Item { public Item_NewIngot() { setUnlocalizedName("newingot"); setRegistryName("newingot"); setCreativeTab(Wire.tab); } public void registerModel() { ModelLoader.setCustomModelResourceLocation(this, 0, new ModelResourceLocation("wire:newingot", "inventory")); } } I register it in public static void registerItems(RegistryEvent.Register<Item> event) I call registerModel in public static void registerItems(ModelRegistryEvent event) But this never actually works, I get an output like this when forge loads: So for some reason it doesn't find the json file. I know it exists and I have it under that directory - attached an image Here is the contents of that file: { "parent": "item/generated", "textures": { "layer0": "wire:items/newingot" } } And I also have the icon here - attached another image Why isn't this working?
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