Hi. Can anyone tell me which class module(s) contain the order of redstone events that happen during a redstone tick? I have been looking for over an hour now, and figured that one of you might know and save my eyes. Thanks. EDIT: after more browsing in the source code, I have concluded that it is far more complex than just looking at one class module. To unravel the order of operations one would need to walk through the tick code, wandering through a maze of interfaces and subclasses.