Mysticwolf6
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That changed the water to ice all around me but only while I'm at least half way in the water.
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That worked about the same. I should probably specify. It will replace the water block to the east but not to any other direction.
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I've been using the onArmorTick method, however I'm having trouble finding out how to find and replace the right block. So far I've got this.
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Hi, I'm trying to make boots that when worn as you are walking, it changes water to ice if you walk on the water. Can someone help me with this?
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Thanks I had it in the FMLInit event. when I changed it it fixed the textures for the items but I'm still having problems with the blocks textures.
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That is how I had it originally. I had this. @SideOnly(Side.CLIENT) public void registerIcons(IIconRegister icon) { this.blockIcon = icon.registerIcon(ModInfo.ID.toLowerCase() + ":" + Names.CrystaliteOre_unlocalizedName); } ModInfo.ID.toLowerCase() = cm Names.CrystaliteOre_unlocalizedName = CrystaliteOre Therefore, I'm really saying this.blockIcon = icon.registerIcon("cm:CrystaliteOre"); so can anyone tell me why it won't work outside eclipse? I'm keeping my textures here Modding Stuff\ModMaker 1.7.2\src\main\assets\cm\textures\blocks Outside of eclipse I just put assets in my mod's .jar file
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I tried changing it to this this.blockIcon = icon.registerIcon(ModInfo.ID.toLowerCase() + ":textures/blocks/" + Names.CrystaliteOre_unlocalizedName); and to this this.blockIcon = icon.registerIcon("cm:textures/blocks/CrystaliteOre"); but it still won't work outside of eclipse.
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Hi, I'm having a problem with my textures they show up in eclipse but not in Minecraft. However, my armor texture does appear while i'm wearing it. Also I was able to make all the item textures appear by making a resource pack, but the block textures still won't work. Here is my block code And here is my main block class Also when I run it in eclipse I get this message I really need help I've tried everything I can think of. please help.
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Here is the rest of the files. Blocks Gui Container Slot TileEntity
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Sorry it took me so long my computer got fried and it took me awhile to recover my source code. Here it is.
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I'm having a problem with my custom furnace. If I exit the game while the furnace is burning, when i get back in the game nothing will cook but the furnace will still burn (but won't use fuel). How do I fix this problem or where should I start? If needed I can add the furnace files.
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I got that working, however, it is just an invisible block. i can't figure out how to fix this problem. Please help. Thanks for the help earlier.
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Hi sorry if i say something crazy i'm still learning. Anyway i'm trying to make a new brewing table, however i cant get the block to render. (p.s. i have never rendered a block before) i am trying to make it the same texture just different colors. i have everything working so far it all starts up i just don't know how to render the block. Any help would be greatly appreciated.
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Adding Armors to the Anvil Repair System
Mysticwolf6 replied to AlphaToOmegaMC's topic in Modder Support
Thanks i finally got it working. sorry about the trouble i caused, i'm new at this. -
Adding Armors to the Anvil Repair System
Mysticwolf6 replied to AlphaToOmegaMC's topic in Modder Support
when i do that it gives me the error, "itemID cannot be resolved or is not a field".