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Offline sheldor2000

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Forge crashes as soon as i click launch
« on: August 18, 2015, 07:51:11 pm »
well first off its not me. its my girlfriend. she asked if I could post this. so anyway. when she tries to launch her minecraft with forge installed it crashes almost immediately after she clicks launch. vanilla works fine for her but when she uses forge it crashes. I just want to know how she can fix this because I just got a server and we want to play together. here's the crash log if itll help.

Hidden

---- Minecraft Crash Report ----

// I feel sad now :(




Time: 18/08/15 3:16 PM

Description: Initializing game




java.lang.RuntimeException: org.lwjgl.LWJGLException: Could not create context (WGL_ARB_create_context)

   at cpw.mods.fml.client.SplashProgress.start(SplashProgress.java:199)

   at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:193)

   at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)

   at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)

   at net.minecraft.client.main.Main.main(SourceFile:148)

   at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

   at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

   at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

   at java.lang.reflect.Method.invoke(Method.java:483)

   at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

   at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

Caused by: org.lwjgl.LWJGLException: Could not create context (WGL_ARB_create_context)

   at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)

   at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)

   at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)

   at org.lwjgl.opengl.DrawableGL.createSharedContext(DrawableGL.java:77)

   at org.lwjgl.opengl.DrawableGL.createSharedContext(DrawableGL.java:41)

   at org.lwjgl.opengl.SharedDrawable.<init>(SharedDrawable.java:50)

   at cpw.mods.fml.client.SplashProgress.start(SplashProgress.java:192)

   ... 10 more







A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------




-- Head --

Stacktrace:

   at cpw.mods.fml.client.SplashProgress.start(SplashProgress.java:199)

   at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:193)

   at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)




-- Initialization --

Details:

Stacktrace:

   at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)

   at net.minecraft.client.main.Main.main(SourceFile:148)

   at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

   at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

   at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

   at java.lang.reflect.Method.invoke(Method.java:483)

   at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

   at net.minecraft.launchwrapper.Launch.main(Launch.java:28)




-- System Details --

Details:

   Minecraft Version: 1.7.10

   Operating System: Windows 7 (x86) version 6.1

   Java Version: 1.8.0_25, Oracle Corporation

   Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation

   Memory: 63459016 bytes (60 MB) / 186650624 bytes (178 MB) up to 523501568 bytes (499 MB)

   JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M

   AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

   IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

   FML:

   GL info: ' Vendor: 'ATI Technologies Inc.' Version: '2.1.8543 Release' Renderer: 'ATI Radeon X1200'

   Launched Version: 1.7.10-Forge10.13.4.1481-1.7.10

   LWJGL: 2.9.1

   OpenGL: ATI Radeon X1200 GL version 2.1.8543 Release, ATI Technologies Inc.

   GL Caps: Using GL 1.3 multitexturing.

Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.

Anisotropic filtering is supported and maximum anisotropy is 16.

Shaders are available because OpenGL 2.1 is supported.




   Is Modded: Definitely; Client brand changed to 'fml,forge'

   Type: Client (map_client.txt)

   Resource Packs: []

   Current Language: ~~ERROR~~ NullPointerException: null

   Profiler Position: N/A (disabled)

   Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

   Anisotropic Filtering: Off (1)



thank you so much if you can help.
« Last Edit: August 19, 2015, 01:32:17 am by LexManos »

Offline diesieben07

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Re: Forge crashes as soon as i click launch
« Reply #1 on: August 18, 2015, 07:54:24 pm »
Disable the loading screen, see the EAQ for how.
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You should get off the internet and grab a creeper plushie because you're 7 years old.

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Re: Forge crashes as soon as i click launch
« Reply #2 on: August 18, 2015, 08:02:39 pm »
um sorry I'm really new at this. could you maybe tell me like. more detailed on how to do that. I looked in the eaq but I couldn't find anything.

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Re: Forge crashes as soon as i click launch
« Reply #3 on: August 18, 2015, 08:07:52 pm »
Go to .minecraft/config. Open splash.properties with a text editor. Set "enabled" to "false".
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Re: Forge crashes as soon as i click launch
« Reply #4 on: August 18, 2015, 08:23:27 pm »
my GF looked and said that there is no config file in the .minecraft folder. how can she find it.

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Re: Forge crashes as soon as i click launch
« Reply #5 on: August 18, 2015, 08:25:38 pm »
It is wherever you set the GameDir to. If you changed it you need to look there of course.
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Re: Forge crashes as soon as i click launch
« Reply #6 on: August 18, 2015, 08:38:26 pm »
I have no idea how to do this. she said in the .minecraft folder there is no config folder but there is one in mine. so could you please just.say exactly how I would find the config file/folder. neither of us a very computer savvy. I'm very sorry I'm I'm bugging you.

Offline LexManos

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Re: Forge crashes as soon as i click launch
« Reply #7 on: August 18, 2015, 08:45:51 pm »
If it's not there then make it.
Next run will make the config file.
If you don't know how to run a java file you're a moron and should watch this: http://www.youtube.com/watch?v=j6uMF-PjGT4
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Re: Forge crashes as soon as i click launch
« Reply #8 on: August 18, 2015, 08:56:34 pm »
doing that did nothing. still no config.

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Re: Forge crashes as soon as i click launch
« Reply #9 on: August 18, 2015, 10:07:00 pm »
Then post your log.
If you don't know how to run a java file you're a moron and should watch this: http://www.youtube.com/watch?v=j6uMF-PjGT4
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Re: Forge crashes as soon as i click launch
« Reply #10 on: August 18, 2015, 10:21:57 pm »
already did at the top. unless you want a new one.

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Re: Forge crashes as soon as i click launch
« Reply #11 on: August 18, 2015, 11:24:36 pm »
Yes -.-
If you don't know how to run a java file you're a moron and should watch this: http://www.youtube.com/watch?v=j6uMF-PjGT4
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Re: Forge crashes as soon as i click launch
« Reply #12 on: August 18, 2015, 11:47:25 pm »
here you go man

Hidden
---- Minecraft Crash Report ----

// But it works on my machine.




Time: 18/08/15 7:44 PM

Description: Initializing game




java.lang.RuntimeException: org.lwjgl.LWJGLException: Could not create context (WGL_ARB_create_context)

   at cpw.mods.fml.client.SplashProgress.start(SplashProgress.java:199)

   at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:193)

   at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)

   at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)

   at net.minecraft.client.main.Main.main(SourceFile:148)

   at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

   at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

   at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

   at java.lang.reflect.Method.invoke(Method.java:483)

   at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

   at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

Caused by: org.lwjgl.LWJGLException: Could not create context (WGL_ARB_create_context)

   at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)

   at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)

   at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)

   at org.lwjgl.opengl.DrawableGL.createSharedContext(DrawableGL.java:77)

   at org.lwjgl.opengl.DrawableGL.createSharedContext(DrawableGL.java:41)

   at org.lwjgl.opengl.SharedDrawable.<init>(SharedDrawable.java:50)

   at cpw.mods.fml.client.SplashProgress.start(SplashProgress.java:192)

   ... 10 more







A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------




-- Head --

Stacktrace:

   at cpw.mods.fml.client.SplashProgress.start(SplashProgress.java:199)

   at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:193)

   at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)




-- Initialization --

Details:

Stacktrace:

   at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)

   at net.minecraft.client.main.Main.main(SourceFile:148)

   at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

   at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

   at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

   at java.lang.reflect.Method.invoke(Method.java:483)

   at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

   at net.minecraft.launchwrapper.Launch.main(Launch.java:28)




-- System Details --

Details:

   Minecraft Version: 1.7.10

   Operating System: Windows 7 (x86) version 6.1

   Java Version: 1.8.0_25, Oracle Corporation

   Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation

   Memory: 65663104 bytes (62 MB) / 191885312 bytes (182 MB) up to 523501568 bytes (499 MB)

   JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M

   AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

   IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

   FML:

   GL info: ' Vendor: 'ATI Technologies Inc.' Version: '2.1.8543 Release' Renderer: 'ATI Radeon X1200'

   Launched Version: 1.7.10-Forge10.13.4.1481-1.7.10

   LWJGL: 2.9.1

   OpenGL: ATI Radeon X1200 GL version 2.1.8543 Release, ATI Technologies Inc.

   GL Caps: Using GL 1.3 multitexturing.

Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.

Anisotropic filtering is supported and maximum anisotropy is 16.

Shaders are available because OpenGL 2.1 is supported.




   Is Modded: Definitely; Client brand changed to 'fml,forge'

   Type: Client (map_client.txt)

   Resource Packs: []

   Current Language: ~~ERROR~~ NullPointerException: null

   Profiler Position: N/A (disabled)

   Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

   Anisotropic Filtering: Off (1)
« Last Edit: August 19, 2015, 01:32:39 am by LexManos »

Offline LexManos

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Re: Forge crashes as soon as i click launch
« Reply #13 on: August 19, 2015, 01:31:52 am »
That is your crash report, not your log, the logs are in your log folder.
Also use spoilers.
If you don't know how to run a java file you're a moron and should watch this: http://www.youtube.com/watch?v=j6uMF-PjGT4
Patreon: http://www.patreon.com/lexmanos (Because, people asked 0.o)
Paypal: LexManos@gmail.com (Again added on request)

 

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