Welcome, Guest. Please login or register

Author Topic: Forge: It's time to say...  (Read 491976 times)

0 Members and 1 Guest are viewing this topic.

Offline darkhog

  • Newbie
  • *
  • Posts: 13
  • Karma: +1/-0
  • Thank You
  •   - Given: 0
  •   - Receive: 0

  • "I am new!"

    • View Profile
Re: Forge: It's time to say...
« Reply #25 on: September 11, 2014, 11:14:25 am »
What's his twitter?

Offline diesieben07

  • Reality Controller
  • *****
  • Posts: 27,178
  • Karma: +5,034/-203
  • Thank You
  •   - Given: 57
  •   - Receive: 3,934
  • Gender: Male
    • View Profile
Re: Forge: It's time to say...
« Reply #26 on: September 11, 2014, 11:21:05 am »
Developer of CameraCraft.
You should get off the internet and grab a creeper plushie because you're 7 years old.

Offline darkhog

  • Newbie
  • *
  • Posts: 13
  • Karma: +1/-0
  • Thank You
  •   - Given: 0
  •   - Receive: 0

  • "I am new!"

    • View Profile
Re: Forge: It's time to say...
« Reply #27 on: September 12, 2014, 07:56:56 am »
Sorry, but that site is blocked in my country. What's his twitter?

Offline diesieben07

  • Reality Controller
  • *****
  • Posts: 27,178
  • Karma: +5,034/-203
  • Thank You
  •   - Given: 57
  •   - Receive: 3,934
  • Gender: Male
    • View Profile
Re: Forge: It's time to say...
« Reply #28 on: September 12, 2014, 09:32:37 am »
Who would have guessed...
https://twitter.com/LexManos/
Developer of CameraCraft.
You should get off the internet and grab a creeper plushie because you're 7 years old.

Offline Kinniken

  • Creeper Killer
  • **
  • Posts: 157
  • Karma: +2/-0
  • Thank You
  •   - Given: 1
  •   - Receive: 0

  • "Millénaire mod creator"

    • View Profile
    • Millénaire
Re: Forge: It's time to say...
« Reply #29 on: September 13, 2014, 10:43:31 am »
Hi Lex,

Thanks for the post and all the good work on Forge. I'm glad to hear that you're carrying in! I'm not too keen either on the direction the Minecraft world is taking, but it's not a reason to give up.

All the best

K.

Offline Cookie160

  • Newbie
  • *
  • Posts: 36
  • Karma: +2/-0
  • Thank You
  •   - Given: 17
  •   - Receive: 1

  • "I am new!"

    • View Profile
Re: Forge: It's time to say...
« Reply #30 on: September 13, 2014, 08:50:38 pm »
Just curious about something:
I know that lots of modders create .jar models for blocks and items, but since that feature is almost redundant due to the .json model feature in 1.8, do you plan on supporting this feature, or do you plan scratching it due to the fact that .json files are just assets and are used just like any other texture?

Offline toss

  • Newbie
  • *
  • Posts: 23
  • Karma: +0/-0
  • Thank You
  •   - Given: 0
  •   - Receive: 0

  • "I am new!"

    • View Profile
Re: Forge: It's time to say...
« Reply #31 on: September 17, 2014, 05:30:24 pm »
Thank you for your great job Lex Manos
« Last Edit: September 19, 2014, 02:42:59 pm by toss »

Offline Wiss

  • Newbie
  • *
  • Posts: 1
  • Karma: +0/-0
  • Thank You
  •   - Given: 0
  •   - Receive: 0

  • "I am new!"

    • View Profile
Re: Forge: It's time to say...
« Reply #32 on: September 26, 2014, 01:10:12 pm »
So In a month or 2 Forge will be out for 1.8? :D Time to get work on a 1.7.10 mudpack for myself

Offline LexManos

  • Forge Code God
  • Reality Controller
  • *****
  • Posts: 7,285
  • Karma: +1,500/-287
  • Thank You
  •   - Given: 1
  •   - Receive: 924

  • "I am new!"

    • View Profile
Re: Forge: It's time to say...
« Reply #33 on: September 26, 2014, 10:31:38 pm »
For those who know how to look into it, a dev version of FML is avalible. I have a few people looking into it and updating mappings so that modders will get some better names.
As it sits, 1.8 is still in flux. However:
Preliminary support for vanilla clients is in
FML Compiles and runs just fine
Villager registry needs to be re-worked
Network protocol needs to be re-worked to allow for more generic id registries.
ID registry needs to be re-written to support the new network stuff.

Forge:
Needs updating, haven't looked at it yet. I am wanting to get the FML side of things solid before moving forward.


However, 1.8 is pretty sweet it has some really cool new features related to modeling and rendering. Combined with a major re-write of how location and metadata works.

Still working on it, just slowly. As we're still waiting on modders to update to 1.7.10 I don't think it is a big deal to take some time to do it right.
If you don't know how to run a java file you're a moron and should watch this: http://www.youtube.com/watch?v=j6uMF-PjGT4
Patreon: http://www.patreon.com/lexmanos (Because, people asked 0.o)
Paypal: LexManos@gmail.com (Again added on request)

Offline InsolentCow

  • Newbie
  • *
  • Posts: 2
  • Karma: +0/-0
  • Thank You
  •   - Given: 0
  •   - Receive: 0

  • "I am new!"

    • View Profile
Re: Forge: It's time to say...
« Reply #34 on: September 28, 2014, 06:09:12 pm »
Thank you for the update.

Offline deadscion

  • Newbie
  • *
  • Posts: 7
  • Karma: +1/-2
  • Thank You
  •   - Given: 0
  •   - Receive: 1

  • "I am new!"

    • View Profile
Re: Forge: It's time to say...
« Reply #35 on: September 30, 2014, 03:18:14 pm »
Considering the accomplishments I have seen here and a few kind words from Overmind, all I can say is "YOU  GO BOY!!"

Offline Dport

  • Newbie
  • *
  • Posts: 2
  • Karma: +0/-0
  • Thank You
  •   - Given: 0
  •   - Receive: 0

  • "I am new!"

    • View Profile
Re: Forge: It's time to say...
« Reply #36 on: September 30, 2014, 06:56:10 pm »
Thanks for the update. Excited to see this in action with 1.8!

Offline iamkiller21

  • Newbie
  • *
  • Posts: 2
  • Karma: +0/-0
  • Thank You
  •   - Given: 0
  •   - Receive: 0

  • "I am new!"

    • View Profile
Re: Forge: It's time to say...
« Reply #37 on: October 04, 2014, 05:13:03 am »
So lexmanos what day do you plan to release this would be really helpful because i want to  use the orespawn mod soon have a good vacation and thank you for forge.

Offline LexManos

  • Forge Code God
  • Reality Controller
  • *****
  • Posts: 7,285
  • Karma: +1,500/-287
  • Thank You
  •   - Given: 1
  •   - Receive: 924

  • "I am new!"

    • View Profile
Re: Forge: It's time to say...
« Reply #38 on: October 04, 2014, 06:42:58 am »
FML for 1.8 is already out and available for use on both the modder side on user side. Once that stabilizes, I update Forge.
Simple, modders should start working on 1.8 and let me know!
If you don't know how to run a java file you're a moron and should watch this: http://www.youtube.com/watch?v=j6uMF-PjGT4
Patreon: http://www.patreon.com/lexmanos (Because, people asked 0.o)
Paypal: LexManos@gmail.com (Again added on request)

Offline Aridhol

  • Newbie
  • *
  • Posts: 8
  • Karma: +6/-0
  • Thank You
  •   - Given: 0
  •   - Receive: 5

  • "I am new!"

    • View Profile
Re: Forge: It's time to say...
« Reply #39 on: October 06, 2014, 12:49:30 am »
Excellent! I was looking at FML being updated (well, its obviously going to be buggy still..) and that made me wanna check in here and see how its going!

Most interestingly is the promise of 1.8's multithreading support... How well is that going to work?

The biggest strength of Bukkit's was its multithreading (in my opinion) and that's why we needed it for big servers..

In theory, a Forge server will run a ton smoother without the need for something like Bukkit / Sponge (though I still am excited for Sponge, hopefully it pans out..)

Anyways, I just wanted to put a feeler out there to the modding/dev community and see what first impressions are, if it looks like that might indeed be the case or if its a pipe-dream and servers will still need something more to make them work.

Well regardless, best of luck, when a few mods get some updates pumped out I'll be sure to test em and leave feedback!

Offline eekysam

  • Newbie
  • *
  • Posts: 3
  • Karma: +0/-0
  • Thank You
  •   - Given: 0
  •   - Receive: 0

  • "I am new!"

    • View Profile
Re: Forge: It's time to say...
« Reply #40 on: October 06, 2014, 08:07:07 pm »
So far the 1.8 FML has been working pretty well, modeling is different and it is taking some time to figure out, and a few important mappings are missing (but that is an MCP thing). For the most part though, it seems pretty nice. Just looking forward to full Forge. :)
« Last Edit: October 07, 2014, 02:25:19 pm by eekysam »

Offline KmerrCode

  • Newbie
  • *
  • Posts: 2
  • Karma: +0/-0
  • Thank You
  •   - Given: 0
  •   - Receive: 0

  • "I am new!"

    • View Profile
Re: Forge: It's time to say...
« Reply #41 on: October 07, 2014, 01:54:23 am »
How to do you gain access to an alpha release of a build?

Offline LexManos

  • Forge Code God
  • Reality Controller
  • *****
  • Posts: 7,285
  • Karma: +1,500/-287
  • Thank You
  •   - Given: 1
  •   - Receive: 924

  • "I am new!"

    • View Profile
Re: Forge: It's time to say...
« Reply #42 on: October 07, 2014, 03:50:05 am »
Seriously people, its the same place it has always been.
Every commit on github triggers a build on our file server.
If you don't know how to run a java file you're a moron and should watch this: http://www.youtube.com/watch?v=j6uMF-PjGT4
Patreon: http://www.patreon.com/lexmanos (Because, people asked 0.o)
Paypal: LexManos@gmail.com (Again added on request)

Offline LownIgnitus

  • Newbie
  • *
  • Posts: 2
  • Karma: +0/-0
  • Thank You
  •   - Given: 0
  •   - Receive: 0

  • "I am new!"

    • View Profile
Re: Forge: It's time to say...
« Reply #43 on: October 07, 2014, 09:39:15 am »
I have spent a good amount of time looking for forge 11 for 1.8, I have even looked through every page of the files server I could find. I cannot find it. I even made an account on the forums to see if I could not see the alpha because of permission issues. I just cannot find it. I am prob going to /facepalm when its pointed out to me.

Offline eekysam

  • Newbie
  • *
  • Posts: 3
  • Karma: +0/-0
  • Thank You
  •   - Given: 0
  •   - Receive: 0

  • "I am new!"

    • View Profile
Re: Forge: It's time to say...
« Reply #44 on: October 07, 2014, 02:23:23 pm »
I have spent a good amount of time looking for forge 11 for 1.8, I have even looked through every page of the files server I could find. I cannot find it. I even made an account on the forums to see if I could not see the alpha because of permission issues. I just cannot find it. I am prob going to /facepalm when its pointed out to me.
Took me a while to find too, it is at files.minecraftforge.net/fml/ not just files.minecraftforge.net

Offline LownIgnitus

  • Newbie
  • *
  • Posts: 2
  • Karma: +0/-0
  • Thank You
  •   - Given: 0
  •   - Receive: 0

  • "I am new!"

    • View Profile
Re: Forge: It's time to say...
« Reply #45 on: October 07, 2014, 04:11:21 pm »
/facepalm

Offline eekysam

  • Newbie
  • *
  • Posts: 3
  • Karma: +0/-0
  • Thank You
  •   - Given: 0
  •   - Receive: 0

  • "I am new!"

    • View Profile
Re: Forge: It's time to say...
« Reply #46 on: October 08, 2014, 12:17:42 am »
Because FML is not registering new blocks's states to Block.BLOCK_STATE_IDS, ExtendedBlockStorage.get(int x, int y, int z) does not work, and therefor all get and set block methods fail with modded blocks.

I'll make a fork.

Offline KmerrCode

  • Newbie
  • *
  • Posts: 2
  • Karma: +0/-0
  • Thank You
  •   - Given: 0
  •   - Receive: 0

  • "I am new!"

    • View Profile
Re: Forge: It's time to say...
« Reply #47 on: October 08, 2014, 12:49:01 am »
Ehhh... I haven't made a mod since Beta. Where is the MCP version 1.8, or is it still required?

Offline ChaoticLogic

  • Newbie
  • *
  • Posts: 1
  • Karma: +0/-0
  • Thank You
  •   - Given: 0
  •   - Receive: 0
  • Gender: Male

  • "Hooah!"

    • View Profile
Re: Forge: It's time to say...
« Reply #48 on: October 12, 2014, 01:29:47 am »
Thank you for your continued work on this wonderful project. Vanilla Minecraft is very lackluster to me at this point and so, in essence, you and your team make this game worth playing. Thank you!

Offline Eternaldoom

  • Forge Modder
  • Dragon Slayer
  • ***
  • Posts: 575
  • Karma: +110/-0
  • Thank You
  •   - Given: 19
  •   - Receive: 81
  • Gender: Male

  • "Lead developer of DivineRPG."

    • View Profile
Re: Forge: It's time to say...
« Reply #49 on: October 13, 2014, 02:17:37 pm »
KmerrCode, Searge has tweeted a link, but MCP is now automatically downloaded with the forgegradle system.
Check out my mod, Realms of Chaos, here.

If I helped you, be sure to press the "Thank You" button!

 

Sitemap 1 2 3 4 5 6 7 8 9 10 
Close
Please register or Login to join in on the community!