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Author Topic: [SOLVED]Methods on installing mods - CoreMods folder  (Read 22207 times)

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Offline KKABCD

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[SOLVED]Methods on installing mods - CoreMods folder
« on: September 08, 2012, 09:26:23 PM »
[/s]Can someone explain the methods to install mods? Because I am now really confused with the CoreMods folder, on should I install base editing mods into the jar or the CoreMods Folder
« Last Edit: September 09, 2012, 11:47:51 PM by KKABCD »

Offline LexManos

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Re: [HELP]Methods on installing mods - CoreMods folder
« Reply #1 on: September 08, 2012, 11:18:43 PM »
CoreMods is designed for mods to take advantage of, dont put anything in there that doesnt explicitly tell you to.
If you don't know how to run a java file you're a moron and should watch this: http://www.youtube.com/watch?v=j6uMF-PjGT4
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Offline KKABCD

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Re: [HELP]Methods on installing mods - CoreMods folder
« Reply #2 on: September 09, 2012, 11:47:15 PM »
CoreMods is designed for mods to take advantage of, dont put anything in there that doesnt explicitly tell you to.
Thx for clearing that up, really got me confused

Offline drinfernoo

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Re: [SOLVED]Methods on installing mods - CoreMods folder
« Reply #3 on: September 10, 2012, 03:17:06 PM »
So in the jar are mods that modify base classes, mods folder is for ones that don't, and coremods is for mods that need an API?

Offline wishinguponyou

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Re: [SOLVED]Methods on installing mods - CoreMods folder
« Reply #4 on: September 10, 2012, 05:28:24 PM »
From my limited understanding, here is a breakdown:

Mods Folder => Mods that don't modify base classes.
minecraft.jar => Things that modify base classes.
Core Mods => Things that modify base classes, but are written in such a way, that they can be dropped into this folder and not require the user to mess with minecraft.jar

 

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