swordjjjkkk
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I want to get a random number from server, and add the number to entityplayer class. here is my simple thought public void Prepare() { java.util.Random random=new java.util.Random(); int MaxPlayer=Minecraft.getMinecraft().theWorld.playerEntities.size(); int result=random.nextInt(MaxPlayer); EntityPlayer ply; for(int i=0;i<MaxPlayer;i++) { ply=(EntityPlayer)Minecraft.getMinecraft().theWorld.playerEntities.get(i); ply.addChatComponentMessage(new ChatComponentTranslation(ply.getDisplayName(), new Object[0])); if(i!=result) { ply.getEntityData().setInteger("Team", 1); } else { ply.getEntityData().setInteger("Team", 2); } } } of course it's not working. maybe the reason is client or server stuff,i don't know how to fix this. could you tell me the property way to make it , thanks a lot PS: i know networking send messages can do that,but it seems a little complicated, is there any easier way to do that?
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it works! thank you very very much!!
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public class Main { public final static String ID = "FirstMod"; public final static String NAME = "Gamemode"; public final static String VERSION = "1.0"; public static Block BlockTable; public static Item itemTable; @EventHandler public void preInit(FMLPreInitializationEvent event) { itemTable=new ItemTable().setUnlocalizedName("ItemTable").setTextureName("FirstMod:itemtable"); GameRegistry.registerItem(itemTable, itemTable.getUnlocalizedName().substring(5)); } @EventHandler public void load(FMLInitializationEvent event) { } @EventHandler public void postInit(FMLPostInitializationEvent event) { } } here is my code,and picture locate in "resources\assets\FirstMod\textures\items\itemtable.png" i have been working on this for hours. a few days ago,i make it correctly. today i watch again the tutorial,i think all the same. please help me!
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in creative game mode ,how to display health?
swordjjjkkk replied to swordjjjkkk's topic in Modder Support
yes, i want player to build like creative and die like survival ,sorry about my english -
hello everyone,i want to play in creative game mode but player still can die like survive game mode. i have no idea how to do , could you give me any suggestion? thank you by the way,any version is okay.
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hey guys,i'm trying to make a block and when click right button on it ,i can set the current location as respawn point. here is my code public boolean onBlockActivated(World p_149727_1_, int x, int y, int z, EntityPlayer player, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_) { player.setSpawnChunk(player.playerLocation, true); player.addChatComponentMessage(new ChatComponentTranslation("tile.bed.occupied", new Object[0])); return true; } but it doesn't work. please help me, thank you!
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that's really helpful to me, but one little question ,when i export javadoc ,it only export the code i used, how can i export all forge code javadoc?
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that's really a stupid question and i'm sorry to ask here as my first question. at the website ,there are several different version forge, some have javadoc download some doesn't have. i download a forge version that have javadoc, in javadoc there are only methods without description , but in eclipse when i hang mouse on methods, there are fully description. uhhh i talk too much nonsense. here is the question,how can i get javadoc with methods description? thank you very much