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Lemugen

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  1. thx dude i just solve it, i was sure that i have the java_home in C:\programfiles\Java\jdk1.7.0_51 but wasnt there, i change it and it works, thx alot =)
  2. thx for answering, yes there is the javac 1.7.0_51
  3. Hi all, i just got this problem today when i try to install gradlew , in the cmd i put gradlew.bat setupDecompWorkspace --regresh-dependencies -stacktrace and i got this problem * What went wrong: "The setupDecompWorkspace will only work with Java 7! This is fixed in ForgeGradl e 1.2." But i have java v.7, I had already installed gradlew/forge 1.7.4 and it worked but i erase it cuz i got a problem, and now i wanna install it again and got this problem. Someone can help me? thx
  4. Hi im just new here, i've been search a lot about this problem but i cant found anything, i just start to try to make a mod with eclipse but when i just try to run minecraft (with eclipse) i get this error, but just when i try to run it when eclipse, when i try to run it with the launcher i can play it normally. This is the error. Starting up SoundSystem... Initializing LWJGL OpenAL (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) OpenAL initialized. [22:32:12] [sound Library Loader/INFO]: Sound engine started [22:32:16] [Client thread/ERROR]: ########## GL ERROR ########## [22:32:16] [Client thread/ERROR]: @ Post render also i get this error too, but i thing isnt important: [Client thread/ERROR] [FML]: FML has detected a mod that is using a package name based on 'net.minecraft.src' : net.minecraft.src.FMLRenderAccessLibrary. This is generally a severe programming error. There should be no mod code in the minecraft namespace. MOVE YOUR MOD! If you're in eclipse, select your source code and 'refactor' it into a new package. Go on. DO IT NOW! also i try too with 1.6.4 but cant find the net/miencraft.packages in eclipse. I hope someone can help me. Thx
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