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atnaguzin

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  1. That works good! Now remaining add that script to launcher with support changing names, and it will be OK. Started trying to add.
  2. After testing I think that script too not works Placed script in folder %appdata%/.lngserv-mc/ Have any ideas?
  3. I looked MutiMC as launcher, but he used Minecraft License auth system. How to recompile sources - I don't know, because not work with C++ Also it writed for cmake That script good . I wonder how to insert it in the launcher, based on auth_system_launcher_zip_src (can find on github).
  4. Hello everyone! Please help with problem: I created launcher to play with friends on MCPC server with Forge based mods. Game directory was edited from "minecraft" to "lngserv-mc". If in archive minecraftforge-universal-1.4.7-6.6.2.534 I edit Minecraft workdir in file /net/minecraft/client/Minecraft.class from "minecraft" to "lngserv-mc" with ClassEditor - Not working. He stops after loading screen. Else if I don't edit class, game launching, but all files loaded from .minecraft, what I don't need. Patching without MC Patcher options. How to make non-default directory based client with Forge? Thanks!
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