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MineHippie

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  1. Thanks a bunch. Cause of your post I realized the mistake. It was a noob JAVA mistake. I was inadvertently resetting the count to 0 with each session. Here's the revised code for other noobs to learn from. @Override public ItemStack onItemRightClick(ItemStack par1, World par2World, EntityPlayer par3EntityPlayer) { if(par1.stackTagCompound == null) { par1.stackTagCompound = new NBTTagCompound(); } if(!par2World.isRemote) { int ClickId = par1.stackTagCompound.getInteger("ClickCount"); ClickId++; par1.stackTagCompound.setInteger("ClickCount", ClickId); par3EntityPlayer.addChatMessage("The count of right clicks is " + ClickId); } return par1; } Thanks again for the patience with a java noob.
  2. Well I tried putting in a if(World.isRemote) line to see if it was a server issue. Doesn't seem to be. Here is the original code that works, except for the whole saving thing. int ClickId; @Override public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) { if(par1ItemStack.stackTagCompound == null) { par1ItemStack.stackTagCompound = new NBTTagCompound(); } if(!par2World.isRemote) { par1ItemStack.stackTagCompound.setInteger("ClickCount", this.ClickId); this.ClickId++; par3EntityPlayer.addChatMessage("The count of right clicks is " + this.ClickId); } return par1ItemStack; } If it's a eclipse issue that is really troubling. I'll have to re-obf just to test any further changes. :'(
  3. While playing around with NBT Stack Tag information I noticed the stack tag doesn't seem to save between debuggin sessions. The simple item I made just counts how many times the player right clicks while it is equipped. It saves the information to the NBTTagCompound.setInteger function. It seems to work, and was a good learning experience. Now if I run the debug in Eclipse, Minecraft runs fine and the item does as it is suppose to. If I "Save and Quit to Title" but don't end the session the item remembers the amount of clicks if I load the world again. But if I quit the debug all together the amount of clicks is forgotten, and starts from one when starting a new session of the debug. So my question is, is that normal? Or did I save the NBT information incorrectly? Does Eclipse only save world information and not NBT info? I think it is saving client side. Should it be server side? Or does that matter? Thanks.
  4. Also just tried the latest build instead of the recommended build. Exactly the same. This just has to be a problem with python.
  5. Trying to install the source for forge and it is giving me no ends of trouble. Running lubuntu OS This is the message in the terminal. Any help would be appreciated. Edit: Problem solved. Apparently re-downloading and re-installing Python 2.7.5 fixed the issue.
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